Rocket League ASL - Playoffs - AGC 2026
Quick Rules
- Open to all platforms (PC, PlayStation, Xbox, and Switch)
- ASL: If Best of 3, Finals will be Best of 5
- Curro National LAN: All matches will be Bo5
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GAME SETTINGS
- Game Mode: Soccar
- Arena: DFH Stadium (Day) (Teams can choose to play a different arena as long as both teams agree)
- Bot Difficulty: No Bots
- Mutators: None
- Match Time: 5 Minutes
- Joinable By: Name/Password
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MATCH CREATE/JOIN PROCEDURE
- The hosting team(indicated on the match page) will host and can choose the starting side
- The host selects “Play Online” ⇒ select “Create Private Match”
- The host creates a Name & Password for players to enter and shares it on the match page via the app/website
- The host's teammates and opposing team select “Play Online” ⇒ select “Join Private Match”
- Players enter the Name & Password shared by the host
- After both teams have joined and selected a side, the match will begin.
Game Specific
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1.1 Hosting and Team Colors
1.2 Re-Hosts
1.3 Grace Period A participant must be in the game lobby with their opponent within 15 minutes after a match’s start time. Proof must be provided that there was an attempt to contact the missing opponent. Participants are allowed to play one map shorthanded per match
1.4 Delays Participants may not delay the start of a match without the approval of an admin. Participants may delay a match between games for up to five minutes. If the participant does not have the minimum required players, they will forfeit the match.
1.5 Match Schedule In a knockout tournament, participants that have not completed their matches before the scheduled start time of the next round of fixtures must contact an admin. Participants that do not attempt to contact an admin will have their fixtures forfeit once the 'Grace Period' of the following fixture expires. |
1.6 Disconnections In the case that a player(s) disconnects during a match, the team is allowed to continue to play the match at a disadvantage.
1.7 Hosting The higher seeded participant at match time must host all matches, however, both participants should take the initiative to invite and/or message the other about the game lobby. Failure to do so can result in a forfeit.
Participants must report the match results within 10 minutes of its completion. Failure to report the match results or respond to admins may result in a forfeit.
1.9 Double Forfeit If a match is not played and neither participant contacts the admin requesting the forfeit or win, both participants will be knocked out of the tournament.
1.10 Seeding Participants will be seeded according to their game ELO. The higher seed is determined by the participant with the seed closest to 0. Example: Seed 4 is a higher seed than seed 10. |
Global Rules
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By signing up to this tournament all participants agree that they have read and accept our Terms of Use and Privacy Policy.
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Account Rules
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Dispute Rules
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Penalty Rules
| MINOR VIOLATION | HONOUR DEDUCTION |
|---|---|
| No show | 5 |
| Incorrect game account | 5 |
| Fake result | 10 |
| Unregistered player | 10 |
| Deception | 15 |
| Unsportsmanlike Behaviour | 8-20 |
| Abandoning Free Agent team after check-in | 20 |
| 3x FA team abandons | Stats reset |
Once a player reaches -20 Honour they will receive a one week ban, any subsequent violations may result in a permanent ban.
| MAJOR VIOLATION | BAN DURATION |
|---|---|
| Playing with a banned player | 1 month |
| 5x FA team abandons | 1 month |
| Boosting | 1-3 months |
| Hostile language or Personal threats | 1-3 months |
| Smurf account | 3 months |
| Racism, hate speech | Permanent |
This list does not include violations such as cheating or use of illegal hardware as those are handled on a case by case basis. All bans are first reviewed by the ACGL admin team before they are confirmed.

